Keynote: Embodied Interactions
summary
Describes computing embedded in everyday objects (intelligent things responding to motion, light, sound, touch, warmth) and how those objects act as social actors shaping behaviour and fitting into social contexts. Explains the cognitive role of the human body in interacting with such objects and outlines how designers and artists can use creative coding to participate in designing these embodied interactive systems.
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chapters (4)
- 0:00Start
- 25:43EMBODIED INTERACTION DESIGN
- 30:00EMBODIMENT Embodiment typically refers to our being
- 46:57Wooden Sequencer.
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