Keynote: Crossing the River by Feeling the Stones
summary
Shows how to replace vague "bla" strategies with visual, context‑specific maps anchored on the user and an evolution axis, claims ~30 recurring economic patterns, and uses situational awareness to pick moves. Describes generating 64 nonsense strategies, getting 400 reactions, then building a JavaScript front‑and‑back utility platform called simkey with functional billing and APIs (grew rapidly but parent shut it down). Maps guide where to spend (spent £500k, moved from 2% OS share to capturing ~70% of cloud) and what gameplay works. situational awareness
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chapters (6)
- 0:00Start
- 4:46Five Factors That Mattered in Competition
- 6:35Situational Awareness
- 10:11What Makes a Map
- 13:49Inertia To Change because of Past Success
- 22:05Summary








