~/talk

WebXR

Talkat JSCamp 2018 · on Thursday, 2018-07-19· [webxr, web-platform]

Shows how the new WebXR device API replaces WebVR and how to actually call Navigator XR, requestSession, requestFrameOfReference and create an XRWebGLLayer so rendering goes stereoscopic or as a magic window. Demonstrates a small React 360 demo: a CLI scaffolded React 360 panorama photosphere and a photo gallery that runs in magic window and in headset. Mentions A-Frame, a WebXR polyfill, claimed >60 fps and “twice the pixels” on Pixel devices.

AI-written summary · about

  1. 0:00Intro
  2. 1:40What is WebXR
  3. 3:28The X
  4. 3:52WebXR API
  5. 4:14New WebXR API
  6. 4:43Improvements
  7. 5:43WebXR in action
  8. 6:40Request XR device
  9. 10:57Render loop
  10. 11:29End event
  11. 12:03Magic window
  12. 13:20Exclusive sessions
  13. 13:47VR in the web
  14. 15:35AR in the web
  15. 18:51React 360 CLI
  16. 21:20Photo Gallery CLI Demo
  17. 23:05Photo Gallery VR Demo
  18. 23:51User Experience Design
  19. 24:41User Feedback
  20. 26:28Hints
  21. 27:54Augmented Reality
  22. 29:35Safety
  23. 31:50Conclusion
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