Creating 3D web maps with Cesium
summary
Shows a production-ready browser 3D globe built on Cesium (WebGL 3D globe) with terrain, imagery layers, GPU shaders for water/night lighting, and a Sandcastle IDE for live prototyping. Uses web workers for geometry/terrain processing, streams models via glTF, and encodes time-dynamic tracks with CZML. Demonstrations include 15,000 orbiting satellites, a NORAD deployment that handled ~20 million hits (≈10M WebGL users) and interactive apps that run successfully across varied hardware.
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chapters (9)
- 0:00Introduction
- 1:05Demo
- 5:47Models
- 7:11API
- 8:47Custom Graphics
- 10:13Postprocessing
- 10:38KML
- 14:46API Demo
- 20:40Demos
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