~/talk

A Cloud Gaming Framework for Dynamic Graphical Rendering Towards Achieving

Talkat HotCloud '20 · 2020-07-13..07-14· [cloud-infrastructure]
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The framework decouples the renderer from the engine, sending a generic command buffer over the network to cloud instances that unmarshal into API calls (Vulkan, OpenGL, client OpenGL ES 3.0) and return encoded frames. Experiments use a quad‑core i7 + GTX1050 cloud node and a Raspberry Pi 4 client over 16–100 ms latency, with hot swapping of APIs each frame and frame interlacing between cloud and client. Results show ~33% FPS gain at mid/high vertex counts with modest network use (~4 Mb/s). graphical API hot swapping

AI-written summary · about

  1. 0:00Intro
  2. 0:26Video Games
  3. 1:46Cloud Gaming
  4. 2:52Research Problem
  5. 4:17Objectives
  6. 5:18Overview
  7. 5:52Mitigation
  8. 6:44Architecture
  9. 8:19CloudRend
  10. 9:47Setup
  11. 11:04Initial Results
  12. 12:15Conclusions
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