~/talk

The Experience of Experience Design

slides:none on file

Mark Rickmeier explains how experience design—extending UX and digital design into physical, sensory, and community-focused interactions—can be used to craft products, workplace policies, employee experiences, and career development. He presents concrete practices such as planning each interaction, using location and movement, leveraging storytelling, engaging the senses, and creating unexpected moments, illustrated through a multi-movement framework and five key takeaways from his “College of Experience Design.”

AI-written summary · about

  1. 0:00Intro
  2. 2:13Historical shifts in how we perceive the world
  3. 6:49Symphony – Experience
  4. 9:081st Movement
  5. 10:302nd Movement
  6. 11:504th Movement
  7. 15:155th Movement
  8. 16:33Judgement day
  9. 20:19Creating unique experiences
  10. 26:47Top 5 take aways from the College of Experience Design
  11. 27:021. Plan each interaction
  12. 30:512. Use your physical location & movement to your advantage
  13. 35:303. Shortest distance between 2 people is a story
  14. 38:414. Consider your senses
  15. 40:185. Create unexpected moments
  16. 41:30Why design experiences?
  17. 43:38Outro
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