~/talk

The 7 Quests of Resilient Software Design

Talkat GOTO Berlin 2018 · 2018-10-31..11-02· [software-architecture, web-performance]
slides:none on file

Claims seven concrete obstacles to resilient systems: seven quests covering business case (resilience prevents lost revenue, not directly makes money), the reality that distributed systems are hard (non‑deterministic failures, CAP/FLP like limits), the 100% availability trap with availability multiplying down as services grow, broken ops→dev feedback loops, poor functional decomposition, pattern overuse, and knowledge loss. Notes real tooling and practices: Erlang/actor supervisors hit ~99.999779% uptime, Netflix uses circuit breakers, retries, canaries and Simian Army (chaos engineering), and SRE/DevOps style feedback to validate fixes.

AI-written summary · about

  1. 0:00Intro
  2. 2:00Software Design
  3. 2:32What went wrong
  4. 3:45Understanding the business case
  5. 5:15Reduced system availability
  6. 7:53Distributed systems
  7. 15:40The 100 available trap
  8. 18:05The right question
  9. 18:55Availability
  10. 25:38Functional Design
  11. 32:20Caches
  12. 34:13Patterns
  13. 40:13Preserve
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