GameDays: Practice Thoughtful Chaos Engineering
summary
Covers a practical GameDay workflow using Gremlin with 3–5 experiments per session, starting small in staging and escalating to prod with defined abort conditions. Shows concrete findings: a DB outage returns 404 instead of 500, latency injections amplify across multiple reads, Kafka consumers reveal backpressure without monitoring, and container kills expose hidden coupling in orchestration. Explains scoping (blast radius, duration, percent of hosts) and how to iterate: hypothesize, run, fix, repeat.
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chapters (50)
- 0:00Introduction
- 3:42Reality
- 4:13Dependency
- 6:31Your Engineering Chaos
- 6:58Chaos Engineering Analogy
- 7:17GameDays
- 7:39Chaos Hackathon
- 7:58Chaos Engineering Sounds Good
- 8:10Marios Objective
- 9:29Chaos Engineering Objective
- 10:51Why Resilience Matters
- 12:09Start Your Journey
- 12:23Where Do I Begin
- 12:59Challenge To Scale
- 13:31Its Not Fun
- 13:50Ambitious Goals
- 14:44Start Easy
- 14:55Start Small
- 15:52Chaos Party
- 17:22Party
- 17:33Testing Fraud
- 18:34Training Ground
- 19:49GameDay Structure
- 20:23Experiment Form
- 20:48Ask Questions
- 21:30Experiments
- 22:52Scoping
- 23:35Inject Latency
- 24:15Lower Left
- 24:28Upper Right
- 25:02Other Factors
- 25:45Smart People
- 26:12World Cup
- 27:14Perfect
- 27:49The Key
- 28:53Using the Right Tool
- 29:22Tools
- 29:42Commercial Tools
- 29:57Observability
- 31:39Passing and Feelings
- 32:54Leveling Up
- 33:55Not a OneandDone Event
- 34:58Practice
- 35:12Enterprise Companies
- 35:43User Experience
- 36:09Infrastructure
- 37:11Training
- 40:40Gameday Monitoring
- 42:08Orchestrator
- 43:47Outro
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