Making Games and Surviving: How to Become a Full-Time Indie Developer
summary
Practical advice for becoming a full-time indie game developer, covering concrete monetization paths (how to make money from indie games), personal experiences with failures and successes, and strategies for staying motivated and engaged with community so you can keep developing games professionally.
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chapters (9)
- 0:00Game history and motivation
- 1:46Indie as startup
- 3:53Innovative game ideas
- 5:53Start small
- 7:57Porting to all platforms
- 9:01Building audience
- 10:46Patreon before release
- 12:10Kickstarter launch
- 14:18Monetization best practices
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