~/talk

How Do I Get Into This Damn Concept? And What Do They Want From Me!?!

TalkinUkrainianat Games Gathering 2025 Odesa · on Saturday, 2025-06-28· [creative-coding, component-design]
links:none on file
slides:none on file

A 3D artist from WoodenSword Games examines 3D work alongside 2D art, explaining how far a 3D modeler can deviate from the original concept and how to find an interesting concept to model. The talk also covers preparing 2D concept art for 3D production by analyzing linework and positive versus negative shapes.

AI-written summary · about

  1. 0:003D art concepts
  2. 2:07Beginner concept mistakes
  3. 6:55Shapes to simple forms
  4. 10:34Physics mass volume
  5. 13:50Avoid model errors
  6. 18:103D takes time
  7. 21:17Right reference
  8. 25:36Beyond concept
  9. 29:11My 3D journey
  10. 31:22AI in 3D workflow
  11. 33:50Character vs prop difficulty
  12. 36:02Imagination vs references
  13. 40:17Character vs hard surface
  14. 44:552D to 3D
  15. 48:29Q&A
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