Mastering Meta Horizon Worlds Creation
summary
Meta Horizon Worlds desktop editor shows a concrete workflow: Blender and Maya imports, live collaboration, mobile preview, TypeScript scripting and analytics, plus GenAI that generates TypeScript from text, audio FX, and meshes. One showcased world that two artists estimate at weeks actually gets built by an art lead in 6 hours. MeshGen outputs assets in 3–6 minutes and full scene generation is slated for early summer. The demo builds a coin-collection game with a bobbing rotating coin, HUD, NPC gate logic and working playtests.
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chapters (5)
- 0:00Introduction
- 3:28Meta Horizon Worlds desktop editor feature overview
- 7:16Exploring GenAI tools in the desktop editor
- 14:03GenAI tools demo
- 20:50Creator panel
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