Implications of Flutter WASM
summary
Flutter WebAssembly is stable and produces both a WASM binary plus a JavaScript fallback so pages detect and use WASM when available; build uses the command flutter run wasm (run on beta, build works on stable) and requires server flags for threads and cross‑origin. Early demos show dramatic gains — simple render workloads report 3–500 fps — because Flutter uses CanvasKit/offscreen canvas and Dart’s tree‑shaking keeps WASM sizes small; Safari and Firefox still need fixes for full coverage.
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chapters (20)
- 0:00Flutter WASM introduction
- 1:03Flutter and Dart evolution
- 3:49What is WebAssembly
- 8:06WebAssembly runtimes
- 11:15WebAssembly component model
- 14:16WASM past and future
- 16:24Languages supporting WebAssembly compilation
- 21:02Flutter WASM specifics
- 23:28WASM limitations and debugging
- 25:15Flutter WASM browser support
- 27:45Safari and Firefox WASM status
- 29:51Updating dependencies for WASM
- 32:01Building Flutter WASM apps
- 33:05Near-native performance apps
- 34:27Web apps vs apps and SEO
- 35:51Optimizing Flutter web apps
- 37:15Jasper framework for Dart web
- 38:41Future of WASM and Flutter
- 40:53Closing thoughts
- 41:14Q&A
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