~/talk

DumbDev -- eight rules for dumb development

Talkat EuroPython 2015 · 2015-07-20..07-26· [developer-experience]
links:none on file
slides:none on file

A concrete method: limit each subsystem to one central concept with up to eight neighbors, and never more than two levels deep — filling two levels yields roughly 500 concepts as a practical complexity ceiling. Prescribes rules (decouple, midi services instead of tiny microservices, borrow from OSS, per-module verification, explicit errors), live paper-and-pair exercises, and a proposal for small tooling that visualizes maps and enforces per-module tests. Demonstrations run interactively, applied recursively to the methodology itself, with website dumbdev.io for followup.

AI-written summary · about

  1. 0:00Introduction to dumb dev
  2. 1:15Memory exercise and recap
  3. 3:43The hash limitation principle
  4. 7:27Group discussion exercise
  5. 10:21Managing complexity with depth
  6. 17:04The DUMB acronym explained
  7. 21:28Knowledge fragility and satnav
  8. 25:48Applying constraints to projects
  9. 30:01Verification and error handling
  10. 33:54Q&A and conclusion
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