Dubai GameExpo Summit 2023
2023-06-21..2023-06-22
Dubai, United Arab Emirates
[Dubai GameExpo Summit 2023, Dubai GameExpo Summit 2025]
who it's for
mobile game publishers, user acquisition managers, marketing managers, community managers, esports organisers, analytics teams, ad monetization managers
topics
web shops for mobile games; audio ad SDK integration; Google Play user acquisition; creator-led community marketing; localization and regional events; Unreal Engine virtual stadiums; esports independent streamers; multi-auth and anti-fraud payments; conversation commerce via WhatsApp/Telegram; retention metrics D1 D7 D30; AI-assisted creative tools; publisher launch tooling
| title | author | length |
|---|---|---|
| Community Casts Trend in Esports | Dmitry Serebrennikov | 17m |
Presentation cites EsportCharts data showing independent streamers consistently eclipse official feeds: one streamer outperformed official by 67% and Dota… | ||
| Communication, Marketing & PR in Gaming & Esports | Tarek Hakim | 19m |
Emotive integrated marketing centers on community-first engagement: use regional localization, Arabic support and local servers to cut ping and boost… | ||
| Panel: Riding The Wave: Joining the 14 Million Esports Enthusiasts & 11 Million Esports Gamers | Christoph Ortlepp, Klaus Kajetski, Soham Thacker, Anirudh Pandita | 35m |
Panel unpacks concrete scale and tools: MENA counts 14 million Esports enthusiasts and 11 million Esports gamers (240 million worldwide), platforms report 60M… | ||
| For Every Gamer: The Synergy, Value, & Future | Hanting Zhu | 17m |
Argues that gaming must be treated as a holistic ecosystem and shows a regional campaign for KitKat called don't break your game that used a four-creator… | ||
| Web Shops for Mobile Games | Andrey Kalugin | 31m |
Claims 150 web shops launched over 18 months via Xsolla with measurable lift: 150 launches, 30–40% of paying users migrate to web, and 40–60% conversion from… | ||
| Keynote: Earning Incremental Revenue From Audio Ads | DAVE BRADLEY, Hazim Al-Hanbali, Sahil Modi, Sally Makarem | 48m |
Panel argues that embedding audio ads into games adds real incremental revenue without interrupting play, citing AudioMob’s SDK, volume detection and audio… | ||
| Fireside Chat: Kuuhubb & Game District Discuss: How to Build a Successful Gaming Company | Saad Hameed, Jouni Keranen | 24m |
Bootstrapped studio grows to 500 people and ships ~200 titles, claiming 1.7 billion downloads by doubling down on UA, analytics and hiring international leads… | ||
| How to Target the Next Billion New Users Coming to Google Play | Mohsin Ali | 25m |
Hazel Mobile reports 1.2 billion downloads, 57% year‑over‑year growth and a 230‑person team, with 95% of installs from Google Play and revenue mostly from… | ||
| Data & Analytics; Shaping the Future of Gaming and Maximizing ROI | Raheel Iqbal | 19m |
Shows how historic product data and AI creative tools (ChatGPT, Midjourney, Creative Fabrica) shrink development time, localize ads and lift UA efficiency —… | ||
| Hyper Success with Game District Publishing | Igor Bazhanov | 21m |
Bootstrapped publisher with more than 500 employees and >1 billion downloads pitches a new publishing arm called Game District Launchers that partners directly… | ||
| nothing matches | ||