Party like it's 1970: Conversational interfaces are back (into your Android app)
summary
Survey of conversational UX history from Bell Labs digits to HMMs to Dragon in 1997 and modern assistants, with practical design rules for Android apps that use Dialogflow for intent/entity extraction and Firebase cloud functions for fulfillment. Advises building a persona, writing a screenplay (happy path plus graceful fallbacks), keeping speech short, using conversational markers, and constraining user choices. Shows a number-guess game (0–100) as an example and explains how context and turn-taking replace traditional error messages.
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chapters (5)
- 0:00Introduction and history
- 3:49Design process for conversational UX
- 20:41Best practices and Dialogflow demo
- 29:17Summary and implementation steps
- 31:24Closing and Q&A
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