~/talk

Images 101

Talkat droidCon NYC 2018 · 2018-08-27..08-28· [android, web-performance]
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Covers how images are stored as bitmaps (24bpp RGB, 32bpp RGBA, indexed colors), why density buckets matter and when to use mipmap folders, how vectors work (SVG → Android Vector XML), the Canvas/Drawable/View draw path and onDraw, and practical risks: main‑thread loading, OOM from huge bitmaps, need for placeholders and resizing. Recommends libraries: Glide, Picasso and Fresco — Fresco uniquely supports progressive JPEG and special memory handling, with sample Glide usage.

AI-written summary · about

  1. 0:00Introduction to images
  2. 3:22Image compression formats
  3. 6:58Vector images overview
  4. 9:53Canvas and drawables
  5. 16:15Static vs dynamic images
  6. 18:28Handling screen densities
  7. 21:05ImageView attributes
  8. 22:36Loading images from web
  9. 23:19Best practices for images
  10. 27:20Image loading libraries
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