When one device is not enough
summary
Concrete claim: a developer-preview Cross Device SDK built on Play services provides device discovery, encrypted connections and a sessions API that transfers or shares app state. It actually uses low-level radios—Bluetooth BLE Wi‑Fi UWB—and a system UI like Nearby Share. Current limits: phones and tablets only, two devices limit, APIs changing and not production ready. The SDK is open source, sample code exists, and conference attendance totals 400+ onsite and 200+ remote.
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chapters (8)
- 0:00Multi-device apps intro
- 2:32Problems solved by CrossDevice SDK
- 6:27CrossDevice SDK components
- 8:10Device discovery with system UI
- 12:06Secure connection setup
- 13:49Session transfer between devices
- 17:26Multi-device collaboration use cases
- 21:45Summary
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