~/talk

Game Development With Unity

Talkat droidcon Italy 2020 · 2020-11-27..11-28· [android]
slides:none on file

Shows how Unity links to Android with JNI and C++ plugins calling Java/Kotlin, and how to bundle Java/Kotlin sources via Gradle so exports open in Android Studio. Claims Unity makes >50% of new mobile games, recommends targeting 60 fps, and demonstrates a working Unity as a Library (2019.3) integration: exported library used in a native app, buttons send messages to a capsule to change color and move, and a native ExoPlayer-backed video player plugin runs correctly.

AI-written summary · about

  1. 0:00Intro
  2. 0:46About Julien Salvi
  3. 1:26Agenda
  4. 2:23Game Development
  5. 5:33Unity
  6. 9:30Unity Developers
  7. 11:16Unity Editor
  8. 12:01Unity Plugins
  9. 13:04Unity Android Player
  10. 14:30How does Unitygni work
  11. 15:14Unitygni example
  12. 17:22C plugin example
  13. 20:53Benefits of using GL events
  14. 22:11How to get GL events from Unity
  15. 23:42How to add Java and Kotlin to Unity
  16. 24:54Gradle support for Unity
  17. 26:00Unity from Android Studio
  18. 26:25Export Project from Unity
  19. 27:30Export Project from Unity Demo
  20. 28:27Android Studio Project
  21. 29:39Unity Player
  22. 31:05Unity as a Library
  23. 31:23Unity 20193
  24. 32:46Export Project
  25. 34:22Unity Activity
  26. 35:55Limitations
  27. 36:53Unity Demo
  28. 41:46Unity Documentation
  29. 42:16What about Android
  30. 42:41Android for Unity Developers
  31. 44:56Android Documentation
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