~/talk

Material UX for Engineers

Talkat droidcon EMEA 2020 · 2020-10-08..10-09· [design-collaboration]
name:Ash Davis
links:none on file
slides:none on file

Argues that using Material components and native patterns reduces user friction, saves long-term development cost, and improves retention; cites market-share numbers like 70% Android in Germany and emerging-market figures India 96% China 80% Brazil 85% Nigeria 85% and a case with 280,000 daily active users to justify prioritizing Android UX. Recommends tooling and libraries: Jetpack Navigation, Material Components, material.io, Figma/Sketch/Abstract; highlights building a reusable component library, using shared-element transitions and the backdrop component, and sometimes creating custom progress controls when necessary.

AI-written summary · about

  1. 0:00Introduction to Material UX
  2. 3:03Problem with iOS-first designs
  3. 7:41User affordance and expectations
  4. 11:14Material Design benefits for Android
  5. 14:00Why native over cross-platform
  6. 16:11Using data to justify Material Design
  7. 21:07Why Material Design is ignored
  8. 22:36Material Design principles
  9. 28:00Motion and transitions in Material
  10. 29:02Navigation principles in Material
  11. 31:11Material Design case studies
  12. 38:12Showcase of Material apps
  13. 42:26Advocating for Material Design
  14. 44:33Little things matter in UX
  15. 45:01Q&A session
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