"Silicon Dreams"
summary
An interactive interrogation game demo of Silicon Dreams by James Patton (Clockwork Bird) that builds a diagnostic interface: a tablet with an emotion radar tracking six emotions, scripts of general questions, and a report system where the player must file a diagnostic report about a subject named Alex. The mechanic shows an android exhibiting unexpected anger and mixed joy/sadness despite design limits; choices like releasing restraints change trust levels, but the demo leaves the final evaluation ambiguous.
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chapters (6)
- 0:00Introduction to Silicon Dreams
- 1:05Game tutorial begins
- 6:09Diagnosing android emotions
- 12:02Alex’s museum experience
- 15:16Trust and restraint mechanics
- 17:05Game conclusion and summary
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