~/talk

UPDATED: Scalable and Low Latency Lock-free Data Structures in C++

Talkat CppCon 2022 · 2022-09-11..09-16· [rust]
links:none on file
slides:none on file

Claims a Hash Trie hybrid lock-free cache-conscious C++ implementation that targets millions of lookups/inserts with low tail latency and compares microbenchmarks against hash tables and trees. Uses atomic bitmap buckets on 4KB pages, fixed-size collision packets, per-bucket boxing and split-on-full rehashing, and generation-based reclamation waits for readers instead of immediate frees. Designed for kernel/near‑real‑time use (Tempesta FW), shows better throughput on read‑heavy mixes and addresses worst‑percentile stalls from OS scheduling and TLB/cache effects.

AI-written summary · about

  1. 0:00Project context and goals
  2. 2:33Latency and scheduling
  3. 5:16Lock-free data structures
  4. 8:55Memory management basics
  5. 12:38Trees vs hash tables
  6. 15:53Cache locality optimization
  7. 21:02Hash table limitations
  8. 24:01Radix and bison trie designs
  9. 28:42Hardware-aware design
  10. 34:06Hash trie implementation
  11. 39:01Handling resizing and growth
  12. 43:42Atomic state management
  13. 46:41Memory reclamation logic
  14. 50:26Scalability and conclusion
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