~/talk

The Asynchronous C++ Parallel Programming Model

Talkat CppCon 2017 · 2017-09-24..09-29· [distributed-systems]
links:none on file
slides:none on file

Proposes an asynchronous C++ model implemented as HPX that turns code into dependency trees via futures and continuations (when_all / co_await), uses a work‑stealing scheduler and lightweight user‑threads (~800 ns thread overhead), and exposes GPU and distributed ops as futures. Shows it running an adaptive r‑tree astrophysics code across Knights Landing hardware and NERSC resources, scaling to ~650k cores, 25% efficiency (single‑node 70 cores ≈95%), consuming ~30M CPU‑hours — a working, high‑scale system.

AI-written summary · about

  1. 0:00Intro
  2. 3:04The Application Problems
  3. 5:55Amdahl's Law (Strong Scaling)
  4. 9:04The 4 Horsemen of the Apocalypse
  5. 12:09Real-world Problems
  6. 16:38Fork/Join Parallelism
  7. 20:31Overheads: Thought-Experiment
  8. 27:59The Challenges
  9. 29:53Proposed Solution
  10. 31:49The Future of Computation
  11. 44:21Asynchronous Channels
  12. 45:11Futurized 2D Stencil: Timestep i
  13. 47:40Asynchrony Everywhere
  14. 48:54One Timestep: Update Boundaries
  15. 50:07One Timestep: Interior
  16. 51:37Futurization
  17. 53:25HPX - A General Purpose Runtime System
  18. 54:32Merging White Dwarfs
  19. 56:53Adaptive Mesh Refinement
  20. 59:27The Solution to the Application Problem
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