~/talk

"UX for Developers, Seriously!"

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Argues that developers who learn basic UX practices ship fewer unusable features, demonstrating a real office booking app where developer-made workshop sketches become the final UI. Recommends hands-on methods: creative workshops, sketch-first prototyping, lo-fi and hi-fi flows, split long forms, mark required fields or remove unnecessary address fields to increase trust. Uses tools like Balsamiq, Optimal Workshop and Silverback, guerrilla testing and UX Stack Exchange, and cites Luke Wroblewski for mobile forms.

AI-written summary · about

  1. 0:00Intro
  2. 1:24Who am I
  3. 2:11Who are you
  4. 3:08Should designers code
  5. 3:58Green screen
  6. 4:29Designers and developers
  7. 5:22User doesnt care
  8. 5:52What is UX
  9. 6:25Areas of UX
  10. 6:53UX Process
  11. 9:42Creative Workshops
  12. 11:03Example
  13. 12:04Visual language
  14. 12:45Exercise
  15. 13:42Story
  16. 15:51Redesign
  17. 21:10Columns
  18. 24:05UX Stack Exchange
  19. 25:21Card Sorting
  20. 25:54Grouping
  21. 26:27Online tools
  22. 27:52Users are skeptical
  23. 28:18Galera test
  24. 29:30Advices
  25. 30:52Comfort Zone
  26. 31:15Product Not Features
  27. 32:35UX Stock Exchange
  28. 32:51Questions
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