~/talk

UX designers /developers collaboration anti patterns

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Covers three concrete anti‑patterns and concrete fixes: the assembly line where external UX hands off docs and development wastes weeks when requirements change; the groundhog day incremental trap solved by investing in a shared design system and interface inventory (screenshot every page, extract components, merge duplicates); and lost in translation prototypes that mix investor demos with engineering specs. Recommends including developers in research, naming prototype fidelity and purpose, building a component library (modular Lego set) and using explicit design principles so delivered UIs match what was estimated.

AI-written summary · about

  1. 0:00UX designer-dev collaboration
  2. 1:29Why collaboration matters
  3. 4:45Anti-patterns defined
  4. 5:51Assembly line anti-pattern
  5. 8:11Failed collaboration case
  6. 9:58Avoiding anti-patterns
  7. 11:56Shifting to exploratory mindset
  8. 13:01Devs in UX research
  9. 16:54Groundhog day anti-pattern
  10. 19:49Design systems complexity
  11. 20:34Improving design system processes
  12. 25:41Lost in translation with prototypes
  13. 29:17Prototype fidelity
  14. 32:52Recommended books
  15. 35:18Closing remarks & Q&A
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