Building AR Apps with React Native
summary
Live demo shows React Native hooking into ARKit and ARCore via a native wrapper to do real work: surface and plane detection, physics so a 3D ball interacts with tables, textured low‑poly models (FBX/glTF), and particle emitters for snow and fire, plus portals and shadows that actually anchor to the floor. Build steps include CLI init, API key, model conversion and material setup, and the demo mostly runs though lighting and tracking sometimes fail on stage.
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chapters (13)
- 0:00Introduction
- 1:06What is augmented reality
- 4:23AR technology milestones
- 8:02AR applications
- 11:17React Native AR overview
- 13:45Live AR app demo
- 17:093D basics for AR
- 21:513D models and textures
- 27:14Plane detection in AR
- 28:41Portals and particle effects
- 31:30Optimizing 3D assets
- 35:29React Native for AR
- 36:53Summary
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