Bye, Bye Screen
summary
Claim: screens lose primacy as environments actively use carried phones to sense and act, so controlling every thing with apps is impractical. Evidence: projection that more connected things than humans by 2030, demos of app-versus-physical flows (button = one step, app = five), and three prototypes: a magic-token/enchanted-object idea, Juno haptic telepresence spheres, and Mio an embodied health mirror. Design takeaway: emphasize tangible interaction, multi‑sensory feedback and clear system proxies rather than recreating screens.
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chapters (10)
- 0:00Start
- 2:30Simon Personal Communicator
- 16:50Tangible Media
- 18:59The Internet of Things
- 19:32Inter Usability
- 23:50Release Your Inner Hero
- 34:53Zones for Communication
- 35:29Ambient Sound Generation
- 38:25The Abstract
- 39:04Ambient Intelligent Spaces
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