Devices, designs and enabling behaviours
summary
Slides and demos show specific work not vague theory: U.K. stats (68% have sent a text, ~38% use a browser, ~37% download apps, ~20% of purchases are smartphones) argue wide non-smartphone use; a scanner in Tesco app prompts unexpected behaviors—customers scan in-store and later order delivery of heavy items; a built three-button phone (Freedom) targets dexterity impairment, reaches alpha and tests with care homes; inclusive examples cite the cordless kettle as a design benchmark.
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chapters (8)
- 0:00Start
- 0:25Devices, Designs Enabling Behaviours
- 1:25the iPhone education
- 3:16High cost barrier
- 5:11Ageing population
- 6:03Smartphone
- 23:06Re-use learnt behaviour
- 33:3516 months ago...
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