Example Mapping – Theory and Practice
summary
Example mapping describes a concrete workflow using a deck of colored cards: a yellow story card, blue rule cards, green example cards and red question cards, run with the three‑amigos (dev/test/product) for 30 minutes after standup. The process produces rules and examples (aim for no more than three rules with two+ examples each), forces ownership of red cards, supports splitting stories, feeds Gherkin/Cucumber automation, and reduces back‑and‑forth refinement.
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chapters (7)
- 0:00Start
- 1:22Example map Story
- 4:23Synonyms
- 4:57A sample rule
- 5:57Reserving a book at the library At the library, It's free to take out books that are on the shelves, but there is a charge of $1 if you want to reserve an item that's
- 10:41Anatomy of an example
- 12:38Visual feedback
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