Mobile: My first million – how you can make your mobile app(...)
summary
One Windows Phone app earns about $700k historically, and the current product InCardo photo-collector app targets non‑technical users by aggregating event photos. Market claims: ~2.53 billion smartphones (2018), mobile revenue ~$44.8B then and projections near $600B with in‑app purchases supplying ~50% of mobile revenue. Practical tactics: validate with paper mockups and MVPs, outsource backend to cut costs, monitor crashes and review flow (redirect <4★ feedback to contact) and use price drops plus review prompts to spike early downloads.
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chapters (19)
- 0:00Introduction and speaker intro
- 1:18Early mobile app success stories
- 4:04Why mobile apps are profitable now
- 7:33Mobile app market challenges
- 8:38Three steps to app failure
- 10:04Plan, develop, monitor, promote
- 12:52Innovation vs. competition
- 17:29Choosing platforms and devices
- 19:34Monetization models explained
- 22:25Validating your app idea
- 24:12Case study: children’s learning app
- 28:27Lifetime value vs. cost per install
- 30:54Funding your mobile app project
- 32:59Outsourcing vs. in-house development
- 34:45Testing and first release
- 36:31Handling negative reviews
- 37:57App store optimization tips
- 40:42Prioritizing user feature requests
- 41:46Summary and closing advice
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11mVenturing Beyond the App Store
