Not Everything is a Nail When You’re Making Games
summary
Compares concrete engines and tradeoffs: Unity targets 25 platforms with a steep learning curve and a Plus plan around $399/yr, GameMaker starts near $99/yr but limits 3D and monetization APIs, Unreal suits C++ AAA work, Solar2D is free with no royalties but 2D-only, Godot supports GDScript C# XR and console ports, SpriteKit is built on top of Metal and is best for native iOS 2D, and Rust offers C++-level speed with safer memory. Starts decisions from why and from game features.
AI-written summary · about
chapters (6)
- 0:00Introduction
- 3:53Start with why
- 4:57Key questions for tech
- 7:03Popular game engines
- 14:09Rust for games
- 15:34Closing
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