Tim Lehmann
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- Jesper Bellenbaum2 talks
- Scott Stoll4 talks
- Muhammed Salih Guler6 talks
- Sebastiano Poggi25 talks
- Laszlo Agocs10 talks
- Romain Rastel4 talks
| title | conference | date |
|---|---|---|
| Exploring Real-Time 3D in Flutter | Fluttercon Europe 2025 | 2025-09-24 |
Gaussian Splatting brings a differentiable, explicit 3D representation into Flutter by encoding each Gaussian into five texels, sorting them per-frame with a… | ||
| It's Not Just Liquid Glass | Fluttercon Europe 2025 | 2025-09-24 |
Argues that Flutter can deliver truly tactile UIs by combining existing tools into physics‑driven pieces: uses fragment shader + Impeller and backdrop filter… | ||
| nothing matches | ||