~/talks

Sebastiano Poggi

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Shaders are awesomedroidcon London 20252025-10-30
Shows how to use RuntimeShader with AGSL and SKSL to write fragment shaders for Compose Multiplatform UIs, using uniforms like resolution and time and UV…
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Project Sparkles: How Compose is Changing Android Studiodroidcon London 20242024-10-31
Project Sparkles migrates key Android Studio UI to Compose for Desktop using the Juul component library, shipping task-based profilers in Koala 2 (built with…
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Meet Jewel:Create IDE plugins in ComposeDroidcon London 20232023-10-26
Jewel is a Compose for Desktop implementation of IntelliJ’s New UI that provides a Compose Multiplatform component library plus a Swing bridge to map…
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Compose beyond Materialdroidcon London 20222022-10-27
Claim: you can drop Material UI and still implement a full design system by using Compose’s four main components and reusing the foundation package primitives…
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Practical Advanced Kotlin in Practicedroidcon London 20222022-10-27
Hands-on workshop that requires cloning a Git repo, IntelliJ or Android Studio and aims to get unit tests green across exercises; covers practical Kotlin…
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Let the IDE do that for youdroidcon Italy 20222022-10-06
Live-coded demo uses Android Studio / IntelliJ IDEA to show concrete shortcuts and refactorings that actually change code: Search Everywhere (Shift Shift)…
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Compose beyond Materialdroidcon San Francisco 20222022-06-02
Argues that you can drop Material and reuse Compose foundation to implement a custom design system: remove the Material dependency (or hide its packages in…
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Let the IDE do that for youAndroid Makers 20222022-04-25
Live-coded demo on IntelliJ 2022.1 and Android Studio shows concrete shortcuts and plugins: using Find Action and Search Everywhere to open files and symbols…
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What Next?droidcon Italy 20202020-11-27
Shows that career paths are not just “engineering vs management” but a continuum and that people move back and forth using what the presenters call the…
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Ktor to your heart’s content: easy mobile backends in Kotlindroidcon EMEA 20202020-10-08
Shows how to build a real REST JSON backend for a fictional PushBeat IoT app using Ktor + coroutines, Kotlinx.serialization, Logback and a war-based Gradle…
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Computer Says No - Static Analysis and CI in a Kotlin WordApp Builders Switzerland 20192019-04-29
Kotlin Android pipeline that actually builds: Gradle + CircleCI v2.1 runs a Squanchy open‑source app (Kotlin only) with a cache‑warmup step, parallel jobs…
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Uplift — Material shadows on AndroidAndroid Makers 20192019-04-23
Explains how Android elevation maps to real light: a point light ~600 dips above the screen with ~800‑dip diameter produces spot and ambient components, and…
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App ClinicAndroid Makers 20192019-04-23
This session was given at Paris Android Makers 2019 by Eyal LEZMY undefined (Tag Heuer), Sebastiano Poggi undefined (JetBrains), Anita Singh undefined…
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Portable Material: Flutter physical modelsAndroid Makers 20182018-04-23
Explains how Flutter maps widgets to elements to render objects and GPU layers, shows the concrete path: Dart UI canvas → native C++ engine → Skia, and…
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Portable Material: Flutter physical modelsDroidcon Italy 20182018-04-19
Claim: Flutter renders widgets from Dart down through a C++ engine into Skia so the exact draw call for a card shadow is traceable from widget → element →…
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A new hopeDroidcon Italy 20172017-04-06
A concrete claim: Flutter (Dart + Skia engine) produces near‑pixel‑perfect Android/iOS UI and ships with the framework inside the APK; a Droidcon event details…
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