Portable Material: Flutter physical models
summary
Claim: Flutter renders widgets from Dart down through a C++ engine into Skia so the exact draw call for a card shadow is traceable from widget → element → render object → dart:ui → engine. Demonstrates Material as a physical model (ripples via InkWell, elevation painted as normal canvas ops) and that Material and Cupertino share common roots. Shows code for composition, where the things declared compile into render objects and the feature set works across platforms and Android versions.
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chapters (7)
- 0:00Start
- 6:22Android
- 16:15What about the rest?
- 19:32On all supported platforms
- 20:03Threading
- 21:56In Flutter you can use
- 23:24Composition
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