Thomas Guibert
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- Christian Gmeiner2 talks
- Vicente Lucendo2 talks
- Steven Wittens4 talks
- Madlaina Kalunder5 talks
- Pavel Mazhuga2 talks
- Vasilika Klimova8 talks
| title | conference | date |
|---|---|---|
| 3D Rendering, the Grand Illusion Explained | Devoxx France 2022 | 2022-04-20 |
Covers how 3D rendering turns vertex/triangle lists into pixels using matrix transforms (object→world, world→camera/projection), normalization for resolution… | ||
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