Rotem Eldor
where else to find them
what they talk about
where they keep going back
no series more than once — all 3 in the filters
on a stage with
- DAVE BRADLEYonce
- Douglas Ogetoonce
- Guillaume Jametonce
all 6 in the filters
who talks about the same things
- Jesse Lempiäinen3 talks
- Gustav Pastucha3 talks
- Craig Chapple9 talks
- Thomas Huxter5 talks
- Rami Ismail16 talks
- Rafael Morgan8 talks
| title | conference | date |
|---|---|---|
| The Publishing Checklist for Launching a #1 Mobile Game | Games Gathering 2020 | 2020-12-03 |
CrazyLabs shares a concrete publishing checklist: run CTR video tests before building, then CPI and day‑1 retention checks; use a self‑serve click dashboard… | ||
| Superstar Session: Do not Resuscitate - Why Publishing Managers are Life-guards, not Undertakers | Pocket Gamer Connects Digital #4 | 2020-11-09 |
Publishing managers act as lifeguards: they measure real metrics, iterate fast, and kill games that fail tests. They prototype videos in Unity or After… | ||
| Panel: Working with Publishers from Different Cultures | Pocket Gamer Connects Digital #4 | 2020-11-09 |
Panels states markets differ sharply: 370 million gamers in India with six billion downloads this year and massive growth in social multiplayer; MENA estimates… | ||
| Keep on Slicing - A Publishing Case Study | Pocket Gamer Connects Digital #2 | 2020-06-08 |
Game launches from pitch to second iteration and ARPU test in three weeks, hits 42 million downloads in under two months, and validates UA with a soft‑launch… | ||
| nothing matches | ||