Rene Schulte
where else to find them
what they talk about
all 6 in the filters
where they keep going back
no series more than once — all 5 in the filters
on a stage with
never shared a talk
who talks about the same things
- Rafał Legiędź15 talks
- Scott Leaman4 talks
- Andras Velvart4 talks
- Michel Rousseau3 talks
- Timoni West11 talks
- Laurent Bugnion12 talks
| title | conference | date |
|---|---|---|
| The future of computing with Quantum Computing | Full Stack Europe 2022 | 2022-10-05 |
Overview of concrete claims and demos: quantum hardware sits at 127 to 400 qubits today with topological research ongoing; quantum key distribution already… | ||
| Spatial Computing with Azure Mixed Reality, Digital Twins and HoloLens 2 | Update Conference Prague 2021 | 2021-11-18 |
Explains a working pipeline: HoloLens 2 captures a spatial map, uploads feature descriptors to the cloud, and uses Azure Spatial Anchors to persist and share… | ||
| Advanced Mixed Reality Development and Best Practices | Build Stuff 2019 | 2019-11-13 |
Top 10 development checklist focused on practical wins: use remote rendering (Unity/Unreal) to offload GPU-heavy scenes, reduce CAD meshes with Simplygon/Pixyz… | ||
| Massive Mixed Reality - Leveraging Large 3D Models with Mobile XR | Vision VR/AR Summit 2017 | 2017-05-01 |
Three practical routes for massive mixed reality: manual retopology for highest fidelity, automated reduction with tools like Simplygon and Umbra, and… | ||
| Real World HoloLens Mixed Reality Development with Unity - Be Part of the Future | NDC Oslo 2016 | 2016-06-08 |
Covers building HoloLens apps with Unity and the Holographic SDK, showing a working demo that shoots physics spheres (and meatballs) from the camera using gaze… | ||
| nothing matches | ||