Pejman Mirza-Babaei
where else to find them
no profile links on file
what they talk about
all 6 in the filters
where they keep going back
- CHI PLAY4 editions2019–2024
on a stage with
- Alena Denisovaonce
- Atiya Novaonce
- Elisa D. Mekleronce
all 8 in the filters
who talks about the same things
nobody close enough yet
| title | conference | date |
|---|---|---|
| Proving Your Game’s Potential: Data-Driven Paths to Publishing | IndieGameBusiness Sessions September 2025 | 2025-09-17 |
Shows concrete metrics publishers care about: market research from Steam/app store sales and review trends, wish‑list growth tied to promos, and playtest… | ||
| Towards Democratisation of Games User Research: Exploring Playtesting Challenges of Indie Video G... | CHI PLAY 2024 | 2024-10-14 |
Interviews with 13 indie developers reveal five core themes about playtesting: difficulty recruiting representative participants (NDAs and trusted panels bias… | ||
| Strategies and Tools in Playtesting with Limited Resources | IndieGameBusiness Sessions – Sept 2024 | 2024-09-18 |
Ten practical lessons for tight-budget playtesting, grounded in work on 35+ shipped titles: use simple webcams, controller logs, optional… | ||
| Beyond Equilibrium: Utilizing AI Agents in Video Game Economy Balancing | CHI PLAY 2023 | 2023-10-10 |
Identifies Currency Sources, Inventories, Converters, Sinks, Traders as the five core economic entities and builds a proof-of-concept framework that uses… | ||
| Artificial Players in the Design Process: Developing an automated testing tool for game level ... | CHI PLAY 2020 | 2020-11-02 |
PathOS is a free Unity extension that simulates player navigation with agents built from a simple expert system modeling sight, memory, and personality to cull… | ||
| Assessing the Impact of Visual Design on the Interpretation of Aggregated Playtesting Data ... | CHI PLAY 2019 | 2019-10-22 |
Aggregated Infinite Mario playtesting data combines player trajectories, GSR arousal (yellow→red), and clustered event icons; four visual designs vary shading… | ||
| nothing matches | ||