Laurent Victorino
where else to find them
what they talk about
where they keep going back
no series more than once — all 2 in the filters
on a stage with
never shared a talk
who talks about the same things
- Rami Ismail16 talks
- Jessica Rudder7 talks
- John Romero16 talks
- Martin Mathiesen Kvale2 talks
- Jack Attridge2 talks
- Mark Cerny4 talks
| title | conference | date |
|---|---|---|
| Video Game Developers: Masters of Workarounds? | DevFest Toulouse 2018 | 2018-11-08 |
An illustrated collection of concrete game-development anecdotes shows specific hacks and bugs turned into features, naming technologies and games like Street… | ||
| Video Games are for idiots | Devoxx Belgium 2017 | 2017-11-06 |
Game studios resist many modern practices and deliberately keep old tools like Excel 98 and SVN to manage long unpredictable projects. Triple-A titles… | ||
| Interview with | Devoxx Belgium 2017 | 2017-11-06 |
Claims that game teams deliberately tolerate inefficiency because art assets are binary assets that break Git merges, so workflows use Subversion, giant… | ||
| nothing matches | ||