Kim Soares
where else to find them
what they talk about
all 5 in the filters
where they keep going back
- Pocket Gamer Connects London3 editions2016–2022
on a stage with
all 18 in the filters
who talks about the same things
- Lasse Seppanen7 talks
- Wilhelm Taht8 talks
- Teemu Vilén4 talks
- Will Freeman6 talks
- Oliver Kern7 talks
- Timur Haussila4 talks
| title | conference | date |
|---|---|---|
| Overcoming Negative Hype: How do we Make NFTs Commonplace to Ordinary Gamers? | Pocket Gamer Connects London 2022 | 2022-02-14 |
Panelists describe live experiments: a mobile platform with half a million monthly users already linking game tokens and selective NFTs; a film crowdfund that… | ||
| How Lockdown has Unlocked the Games Industry | Pocket Gamer Connects Digital #2 | 2020-06-08 |
Global downloads and engagement jump (roughly 23% year‑over‑year in some markets) while advertisers pivot into native in‑game ads, publishers run public health… | ||
| Panel: What are the Things You Wish You Knew When You Started Developing Your Games | Pocket Gamer Connects London 2020 | 2020-01-20 |
Panelists give practical takeaways: early choice to share XP by damage contribution increases player satisfaction and lifetime, launching a live‑ops… | ||
| Is Helsinki still a great location to set up a games company? | Pocket Gamer Connects London 2016 | 2016-01-18 |
Helsinki still attracts investor money thanks to post-Supercell investment waves, but venture capital for games is tightening compared with a year ago. Costs… | ||
| Who will be the next successful Finnish mobile game companies? | Pocket Gamer Connects London 2016 | 2016-01-18 |
During the Finnovator panel at Pocket Gamer Connects London 2016, moderator Chris James (Steel Media) asked who were the next wave of Finnish mobile game… | ||
| Why is Finland so successful when it comes to mobile games? | Pocket Gamer Connects London 2016 | 2016-01-18 |
Finland’s success rests on clear foundations: an early lead from Snake and the Nokia platform, broad computer-science and arts education reforms from the… | ||
| Is Supercell's success good or bad for the Finnish game industry? | Pocket Gamer Connects London 2016 | 2016-01-18 |
Concern that Supercell would blow up salaries and squeeze out indies proves false: salaries do not triple and indie funding remains viable, because Supercell… | ||
| nothing matches | ||