Alexis Bonte
where else to find them
no profile links on file
what they talk about
all 7 in the filters
where they keep going back
- Gamelab Barcelona Live2 editions2019–2020
all 6 in the filters
on a stage with
all 14 in the filters
who talks about the same things
- Michael Chang12 talks
- JOHAN EILE3 talks
- David Gardner2 talks
- John Peterson7 talks
- Chris James32 talks
- David Bluhm6 talks
| title | conference | date |
|---|---|---|
| Panel: Where is the Money at in M&A? | Pocket Gamer Connects Digital #7 (Online) | 2021-07-12 |
Analysis of Jan 2020–Mar 2021 shows roughly 83% of acquisition value flowing to studios that self‑publish, not those reliant on third‑party publishers; buyers… | ||
| The Importance of Culture & Values When Building a Free-to-play Studio | Pocket Gamer Connects Digital #5 2021 | 2021-02-08 |
Stillfront runs a decentralized family of 19 studios with an inverted pyramid decision model that puts game teams in charge; studios keep autonomy but share… | ||
| Finding the next European games champion | Gamelab Barcelona 2020 Live | 2020-06-23 |
Europe sees a tenfold fall in new mobile releases from ~400,000 to ~30,000 a year, pushing consolidation and higher UA costs while fast prototyping and speed… | ||
| Stillfront Group- Growing from $20 Million to $2 Billion Market Capitalisation | Pocket Gamer Connects Digital #2 | 2020-06-08 |
Stillfront grows from $20M to $2B in five years mainly by buying profitable, founder-led studios, keeping each studio autonomous and avoiding forced tech… | ||
| Better Together: The Consolidation & M/A Panel | Pocket Gamer Connects London 2020 | 2020-01-20 |
Wargaming reports 30% of revenue from acquired titles, one company says about 50%, while Supercell keeps M&A at roughly 1–2% as early-stage bets. Strategies… | ||
| Hunting for the Next | Pocket Gamer Connects Jordan 2019 | 2019-11-02 |
Stillfront Group runs an alliance of independent studios that keeps decision making with game teams and acquires profitable, experienced teams that already run… | ||
| A Hitchhiker's Guide to the Metaverse | Gamelab Barcelona 2019 | 2019-06-26 |
History of Second Life becomes a concrete playbook: a user-driven economy handling about $600–700M transactions/year across ~1M active creators, an internal… | ||
| What do investors and potential acquirers really look for? | Gamelab Barcelona 2019 | 2019-06-26 |
Games are a liquid, cash‑efficient market worth ~$100–140B (mobile ~$46.1B) with exits from ~$20M up to ~$10B and repeatable hits like Supercell scaling from… | ||
| nothing matches | ||