Superheroes and Super Interfaces: Is the Future Now?
summary
A concrete analysis maps 375 fictional screens and 22 technologies from 33 Marvel films (about 4,000 minutes) into five macro-trends, and presents real prototypes and evaluations. Discussed technologies include a peripheral neural interface called Alt Rigo (proof of concept), Humane’s controversial AI pin, an open-source genetic editor called Open Crisp, and an operational phone agent named Blendy; the work serves as a verifiable inventory of cinematic interfaces and their real-world counterparts.
AI-written summary · about
chapters (10)
- 0:00Welcome
- 1:57Movie tech inspiration
- 9:24Five tech trends
- 10:30Advanced prosthetics wearables
- 13:44Workstations holograms
- 16:12Ambient interfaces contextual devices
- 19:44Bio-devices digital health
- 22:36AI assistants decision making
- 25:46Ethics innovation future
- 26:45Q&A
related talks
44mBuilding experiences for the superhuman future
58mBeyond Mobile: Where No Geek Has Gone Before
01h 08mBack to the Future! A History of UIs through Trends and Mass Culture
49mUh oh, the future is here! Designing for the future
26mThe hidden craft of interface design in modern film
31mBuilding the next computing platform
48mPrototyping the future(s)
22mDesigning positive futures
