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Designing content for multiple devices

TalkinItalianat uxday 2023 · on Friday, 2023-09-29· [design-collaboration]
slides:none on file

Describes moving from duplicated content variants to a modular content approach driven by a single source to cut time, cost and misalignment. Presents a telco product-card case study with a mapping matrix, assembly rules that generate variants, and a reusable block inventory; implements this using headless CMS, scripts and templates and reports estimated multi-million euro savings, while noting the main barrier is cultural change.

AI-written summary · about

  1. 0:00Multichannel content problem
  2. 3:58Device inconsistency risks
  3. 7:48Structured content like LEGO
  4. 10:37From silos to collaboration
  5. 13:06Content inventory breakdown
  6. 15:34Product cards savings example
  7. 17:28Assembly and distribution rules
  8. 18:51Multidimensional content matrices
  9. 20:57Bach and information architecture
  10. 24:11Modular content history
  11. 25:42Recommended resources
  12. 26:45Cultural challenges Q&A
  13. 27:51Headless CMS tools
  14. 29:18Greenfield vs reverse engineering
  15. 30:45Q&A and closing
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