~/talk

Unity Analytics

Talkat Unite Austin 2017 · 2017-10-03..10-05· [data-visualization]
name:Mark Choi
links:none on file
links:none on file
slides:none on file

Unity Analytics explains concrete tools and outcomes: live remote settings let developers push configuration changes without releases (used on Final Fantasy 15 Pocket Edition), a segmentation engine targets those changes to specific player groups, and a packaged standard events library (about 34 events) exposes common metrics like level start/complete, purchases and ad views so teams can build funnels fast. The service claims to remove server work, surface actionable answers, and speeds iteration.

AI-written summary · about

  1. 0:00Start
  2. 3:03Remote Settings
  3. 4:28Segmentation
  4. 5:51Standard Events
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