Crowfall
summary
Crowfall claims a win-able “Throne War MMO” with seasonal campaign worlds that last months until one side dominates, about 45,000 backers and 24/7 testing, and per-world populations targeting ~10–20k players with a ~2k concurrent cap. The team runs the game state and physics on Unity headless Linux servers on AWS, ships a Lego-like castle building system players already use to create massive walls, and limits purchasable castle parts to non-competitive personal worlds.
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chapters (7)
- 0:00Intro
- 0:55What is Crowfall
- 1:37How does Crowfall work
- 4:16Who can play Crowfall
- 5:11Why Unity
- 5:55Unity Headless Server
- 6:25Release Date
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