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Designing Buildable Mobile Apps - iOS App Development

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Argues that start with nouns — build an object model (workspace → board → list → card → label) before visual mockups so data, UI and navigation align; recommends planning navigation to scale (cottage/house/apartment/skyscraper metaphors) and mapping modules up front. Shows tradeoffs: use standard/themed components (Craft example) for maintainability, reserve custom only for unique features (Warby Parker AR); warns against wholesale rewrites (keeps Alamofire vs URLSession tradeoffs) and highlights a working migration: replace one view controller at a time to swap React Native for SwiftUI in months, not years.

AI-written summary · about

  1. 0:00Introduction and premise
  2. 5:25Speakers' backgrounds
  3. 9:59Start with nouns in design
  4. 21:41Layout complexity in apps
  5. 30:56Planning for app growth
  6. 42:02Building thoughtfully
  7. 43:04Standard vs custom components
  8. 49:42Best practices and future-proofing
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