~/talk

Linear Logic Programming

Talkat Strange Loop 2013 · 2013-09-18..09-20· [machine-learning]
slides:none on file

Claims that replacing classical logic with linear logic makes state change and resource usage first-class and declarative and demonstrates it with an experimental Celf implementation. Examples include an in‑place bubble‑style sort implemented as a single forward‑chaining linear rule, a chess ruleset that generates random games of chess, and a narrative encoding of Madame Bovary as 35 linear logic rules that yields random story variants and extractable causality graphs. Forward and forward/backward chaining combine with non‑deterministic quiescence to model evolving local state and the examples run.

AI-written summary · about

  1. 0:00Start
  2. 1:23Locally Stateful
  3. 3:35Locally Stateful Computation
  4. 5:23What Do I Mean by Logic Programming
  5. 7:37Path Transitivity Rule
  6. 17:28Examples
  7. 17:58Sorting
  8. 18:56Forward-Chaining Linear Rule
  9. 21:11Quiescence
  10. 26:44Capture Rule
  11. 30:23Pawn Movement
  12. 32:18Pawn Capture
  13. 34:41Computational Narratology
  14. 35:44Graphs of Causality
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