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Fireside chat with

Panelat Shift Miami 2023 · on Tuesday, 2023-05-23· [computing-history]
slides:none on file

Autobiography releases July 18 and chronicles early mainframe programming at age 11, decade-long assembly work, and the switch to C while still hand‑optimizing cycles. Key reveal: a Dangerous Dave floppy demo that proves horizontal smooth scrolling on PC, which leads to an engine that is licensed 1991 and reshapes PC game development. Contains readable technical sections, concrete anecdotes about version‑control-by-floppy, preserved original disks, a taco‑truck game tie‑in, and many behind‑the‑scenes product decisions.

AI-written summary · about

  1. 0:00Welcome and introduction
  2. 1:26Motivation for the autobiography
  3. 3:58Maintaining a positive attitude
  4. 5:01Differences from Masters of Doom
  5. 7:07Early programming at 11
  6. 7:50Assembly and C in game development
  7. 10:17Book details and Mexican food
  8. 11:41Cooking and game development
  9. 12:02Naming games and creative process
  10. 13:25Relationship with John Carmack today
  11. 15:09Reading from the autobiography
  12. 24:38Smooth scrolling revolution
  13. 25:44The original floppy disk artifact
  14. 26:06Version control in early game dev
  15. 27:53Closing remarks and book release
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