~/talk

The Games Developers Play

Talkat RubyConf 2018 · 2018-11-28..11-30· [soft-skills]
slides:none on file

Claims that naming patterns reduces repeat conflict and that awareness improves responses to emotional triggers The talk maps Eric Berne’s transactional analysis and the drama triangle, cites Berne’s 36 games (1957) and gives examples like now I’ve got you you son of a bitch, uproar and ain’t it awful Offers practical habits: Headspace meditation 5–10 minutes plus 5 minutes journaling in Day One (about a quarter hour) and reports improved calmness enabling more adult, less reactive code reviews and team interactions.

AI-written summary · about

  1. 0:00Introduction
  2. 1:49Modern developer myths
  3. 3:14Emotions vs rational coding
  4. 4:58Meet the speaker
  5. 7:05Illusion of control
  6. 8:28Transactional analysis
  7. 11:18Why models matter
  8. 12:02Code review conflicts
  9. 13:25Drama triangle dynamics
  10. 15:12Perpetual complaint game
  11. 19:31Breaking toxic patterns
  12. 21:19Mental health minute
  13. 22:49Stoic workday wisdom
  14. 24:13Emotions vs adult reasoning
  15. 25:37Software is team sport
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