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RTC @Scale, Future RTC Experiences Session - Live Q&A

Talkat RTC @Scale 2022 · on Wednesday, 2022-02-16· [web-performance, web-platform]
linkedin:ng1704
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Current end-to-end target for audio and video latency is 150 to 250 ms target, though real public networks and holographic processing run higher today; spatial audio uses client-side rotation for instant head turns and server-side mixing with position updates in the ~100–300 ms range. Mesh codecs get examined: Draco 10–15x helps static geometry but fails for dynamic point clouds; zstd is rejected (<10x), HEVC lacks silicon support, and VPCC 30 s/frame reference encoding is impractical for real time.

AI-written summary · about

  1. 0:00Future RTC experiences intro
  2. 0:45Latency for holographic calls
  3. 1:26Evaluating Draco compression
  4. 2:28Head tracking in spatial audio
  5. 3:32Realism vs intelligibility in audio
  6. 4:58Traditional RTC limits for social calls
  7. 6:24Latency for music jamming
  8. 7:28Hologram codec exploration
  9. 9:16Server-side mixing with fast changes
  10. 10:01Closing remarks
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