Introduction to ReactVR - because 2D is not good enough!
summary
Builds VR scenes with React-VR using browser textures, 360 video and simple JSON configuration, showing concrete code-level choices: transform props and matrices used to place objects, gaze-based onEnter/onExit events plus mouse/keyboard/touch/gamepad input, and video-as-texture playback. Live demos render working 360 scenes in a browser and wire gaze to actions so components change after a few seconds. Emphasis is on what is implemented and what actually works.
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chapters (4)
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